Podcast · CBB by Lovelace
Could Be Better

A podcast about the people and decisions behind better games.

Could Be Better explores the crafts, decisions and realities behind video games, VFX, CGI and animation, with the professionals shaping the creative digital industries.

Currently in French · English subtitles coming progressively
CBBCould Be BetterBy LovelaceOn air

Latest episodes.

New conversations with people building games and creative digital industries.

Aymar Azaizia on Could Be Better PodcastEP · 10
Video gamesReleased

Video games are not what you think

Aymar Azaizia takes a step back to examine game creation, intellectual property, communities and the complexity of the industry.

Media in French
Aymar AzaiziaOPEN EPISODE
Vincent Bergeron on Could Be Better PodcastEP · 09
Video gamesReleased

Intellectual property: mistakes, strategies and protection

Vincent Bergeron shares practical guidance for protecting projects, ideas and intellectual property assets.

Media in French
Vincent BergeronOPEN EPISODE
Stéphanie Marchand on Could Be Better PodcastEP · 08
Video gamesReleased

Leading production at a AAA studio: leadership, teams and decisions

Stéphanie Marchand shares the realities of leadership and production at a AAA studio.

Media in French
Stéphanie MarchandOPEN EPISODE
Pierre Moisan on Could Be Better PodcastEP · 07
Video gamesReleased

What keeps a game studio going: decisions, risks and reality

Pierre Moisan explores the decisions, risks and relationships that help a game studio last.

Media in French
Pierre MoisanOPEN EPISODE
Pascal Blais on Could Be Better PodcastEP · 06
VFXReleased

Forty years of entrepreneurship

Pascal Blais shares his journey through forty years of entrepreneurship, animation and creativity.

Media in French
Pascal BlaisOPEN EPISODE
Dave Gagné on Could Be Better PodcastEP · 05
Video gamesReleased

When sound tells the story: audio direction, rhythm and emotion

Dave Gagné explores how sound tells the story of a game and shapes the player experience.

Media in French
Dave GagnéOPEN EPISODE
Sylvie Trouvé on Could Be Better PodcastEP · 04
VFXReleased

Being your own studio

Sylvie Trouvé explores what it means to be your own studio in the creative industries.

Media in French
Sylvie TrouvéOPEN EPISODE
Étienne Lorthoy on Could Be Better PodcastEP · 03
Video gamesReleased

Being a solo developer

Étienne Lorthoy explains what it means to develop a game alone, from the initial idea to a playable demo.

Media in French
Étienne LorthoyOPEN EPISODE
Nathalie Girard on Could Be Better PodcastEP · 02
VFXReleased

The role of a VFX supervisor

Nathalie Girard discusses the role of a VFX supervisor and the realities of visual effects production.

Media in French
Nathalie GirardOPEN EPISODE
Frédéric Robichaud on Could Be Better PodcastEP · 01
Video gamesReleased

The technical director: orchestrating creativity

Frédéric Robichaud discusses the role of the technical director at the intersection of tools, teams and creativity.

Media in French
Frédéric RobichaudOPEN EPISODE
The launch of Could Be Better PodcastEP · 0.5
testReleased

The launch / Could Be Better Podcast

Discover Could Be Better Podcast, a space for conversations about video games, animation, VFX and CGI.

Media in French
Guest TBAOPEN EPISODE

Whitepapers and resources.

Select the resources you want, then request them through one form.

Available downloads

The realities behind creative digital work.

Could Be Better looks at what happens behind the final image, build or release: the decisions, constraints, roles and craft that shape creative digital projects.

Game production

Roles, pipelines, creative decisions, production constraints and the realities of studio work.

Player & community understanding

How teams listen, test, interpret feedback and make decisions with players in mind.

Creative technologies

VFX, animation, CGI, tools, workflows and the evolution of digital creation.

Career & craft

The people behind the work: their paths, lessons and what they wish others understood.

Know someone we should talk to?

Suggest a guest, a topic or a craft we should explore in a future episode.